If you want to directly edit a parameter just right click on it and type in the exact value. You can also copy a value with CTRL+right click and paste it by pressing Shift+right click.
The updated version with GTR sounds can be found in the first post. The other sounds are mostly the same as in v0.5.
This is not the final version, expect some updates in the future (probably next week).
I saw some other videos where they were showing the 2.0 version of Starion and it wasn't very different(but youtube's quality is not the best). I'm not totally happy with all the sounds either so after this 2-3 days of continous real life work I'll continue the sound editing.
Thanks!
Hmm, it seems I forgot to increase the volume of the FZ5, thanks.
Thanks for the feedback! This is a video of a real Starion it's got a pretty deep sound(@2 minutes in the video) but I'm not sure how much they revved the engine.
Not really a bug report, but how can I watch the intro in the current version? I overlooked something I'm sure but I really can't find a way to watch it.
LFS developers doesn't even get your card details, only the money. The only company who handle your card details is Protx, an accredited payment service provider, they handle your data with great security, the page is highly encrypted. As BullHorn says you only have to make sure you don't have any nasty progs running in the background. I bought S1 voucher a few month ago with my card and nothing bad happened .
Start a replay(I tried it with various Y18 MPR files).
Press Shift-U, set follow car to yes.
Press Space to hide the Shift-U controls.
Click on the timeline to fast forward to a place which isn't visible from the start.
The result is (at least here) that LFS doesn't display all textures in time or at all.
OK, thank you for your time, I'll report back if I find any easily reproducable errors. (edit: if you have a little free time you could try my sound pack)
@wien: I started the host from LFS multiplayer mode.
It would be pretty strange from the firewall to allow the packets normally for an hour or so and then suddenly block them. I had the firewall on a relatively low security mode yesterday anyway and it never blocked LFS traffic for 3 or more years now.
I remembered incorrectly, we had a race after the practice session and after the restart the problem occured two times.
Edit: Is there a way to see what caused the error from the replays?
It didn't look like lag and we were on Ventrilo at that time and talked to each other continously so we should have noticed any major lag. If it was lag then we should have at least seen lag meters at the last known location of the cars. Correct me if I'm wrong.
We had a strange bug tonight. I started a host that meets the requirements of a demo host. There were 3 of us on the server: baralaca(demo,Y18), SirKacsa(S2,Y), _--NZ--_[HUN](S2,Y18). After a practice session I've set five laps with /laps=5 then pressed shift-r. The race started and I didn't see the others at all, baralaca and Sirkacsa didn't see each other but they did see me in the race. This happened two times. Here are the replays from the second "race". I only have my own replay from the first race, I've attached it too (y18_bug_0.mpr).
Tell them it's not a simple game, it's a serious simulator. Show them this page, LFSWorld, the Instant Hotlap Analyser, discussions about physics on the forum and things like that. LFS is very cheap considering what you get for your money.